Simultaneous rhythm-turn-based tactics

Controls
Drag a Move/Attack/Teleport to apply the turn
[Space] - Pause / Continue
[E} - Quick button for turn wait
[Arrows] / [WASD] - Quick buttons for turn move
[Backspace] - Remove last turn from queue


Made in two weeks for GamedevJS Jam 2026
https://itch.io/jam/gamedevjs-2026

Check development thread on my Twitter
https://x.com/insalitygames/status/2044130400075661692

Wavedash entry
https://wavedash.com/games/robo-dance

Read Postmortem
https://forum.defold.com/t/robo-dance-postmortem-gamedevjs-jam-2026/82698

Source
https://github.com/Insality/robo-dance-jam-2026

Video Walkthrough

Updated 1 day ago
Published 4 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 3.5 out of 5 stars
(2 total ratings)
AuthorInsality
GenrePuzzle, Rhythm
Made withDefold
Tags2D, Atmospheric, Feel Good, Indie, Music, Robots, Tactical, Turn-based, Turn-Based Combat
AI DisclosureAI Assisted, Code

Comments

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(1 edit)

Excellent work! a cool and refreshing game idea in that short amount of time . I die too often, I need a better strategy 😂

Haha, happens :) Thanks!

The tactics gameplay is genuinely fun, and the way everything syncs with the music and animations is so well-crafted - impressive!

Thanks! I got obsessed with syncing everything I can, and that feels right to sync :)

Lovely idea! And nice presentation (but way too hard for me!)

(+1)

Thanks! Sometimes level can be completed through trial and error, since we have 3 lives

Or you can just skip the level by clicking on arrows on the top. Should work best sometimes

(1 edit)

Was fun, a nice touch to be able to change the language and fluid animations 

Thanks! Hope I guessed the language list correct for that jam

So cool, I really like the gamefeel and the mechanic of the game.

Thanks! Gamefeel is a target :)